![]() ![]() ![]() You can use the lower window to name and add/remove Subjects that you wish to stream to UE4, which we will do later in this guide.įor now, we are not connected, however in the next step we will establish a connection to UE4. In the upper-right of the window, the connection status is displayed to indicate if you are connected to a running version of the UE4 Editor. This will open the Maya Live Link UI Connection Status window. The MEL console command is case-sensitive, so you will need to enter it as specified in the step above. ![]()
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